Game Design / 3D Modeling

I was art director for a 3D, multiplayer game that was designed and implemented in a quarter-long class project. I worked on a team along with 6 computer science students to take the game from the initial concept to the finished project. As art director, I was responsible for visualizing concepts and creating the look of the game. I also created all 3D models, textures, and 2D sprites.

Below are some screenshots of the development process. Other game-related artwork is here.

A prototype tower model in 3 views.

An early version of the game in testing.

A near-final version of the game in testing.

You can watch our final game presentation on YouTube.

Course website with syllabus and more information.