Game Design / 3D Modeling
I was art director for a 3D, multiplayer game that was designed and implemented in a quarter-long class project.
I worked on a team along with 6 computer science students to take the game from the initial concept
to the finished project. As art director, I was responsible for visualizing concepts and creating
the look of the game. I also created all 3D models, textures, and 2D sprites.
Below are some screenshots of the development process. Other game-related artwork is here
A prototype tower model in 3 views.
An early version of the game in testing.
A near-final version of the game in testing.
You can watch our final game presentation on
with syllabus and more information.